Campaign Notes

Notes:
Where we have specific numbers of troops, this is to optimize scores. To lose fewer troops, send more troops (may need a separate page for that).

These troop counts assume that you are using a ** level 200+ hero and have 20% runes ** active. Depending on the exact level of your hero and the different city buffs you have (shield walls, battle cries, and city guardian upgrades), the optimal troop number might vary a little bit. However, if these numbers are not exactly right for you, they will at least be very close.

If you want to beat these scores, you can use a fury and an invulnerability rune, and send fewer troops (maybe half as many, little more?). Hero gear that boosts life will also reduce troop death and raise scores.

Also, if you have T5 troops, you can also send fewer troops (get a feel for how many compared to T4 numbers).

Use a 1 minute speed up when you see the yellow arrows to gain more points

R - ranged (eagle/cat wagon)

F - foot (guards/phalanx)

M - mounted (lancers/boar archers)

Map 2
Warehouse Chamber - Try sending all mounted for comparison

Great Hall - Try sending all ranged for comparison

Lesser Halls - Sending all foot should be best result

Map 3
Main Hall - Can maybe do better sending all Mounted

Balin's Hall - Best score will be sending all Mounted

Map 1
River Running - Def 500 T3 F, R M each - send 300 T5 wins, 350 T5 (any) higher score

Goblin Watch Post - Def  900 T3 F, 800 T3 M - send 375 T5 R wins  (sending foot is better)

Gate of Erebor - Def 500 T3 F, 1000 T3 R, 500 T3 M - send 400 T5 F wins  (sending mounted is better)

Map 2
The Great Chamber - Def 3000 T3 M, 1000 T3 F, R each - send  900 T5 F wins - 1500 T4 F wins

Stone Path - Def 3000 T3 F, 2500 T4 M - send 1050 T5 R wins - send  1550 T4 R wins (sending foot is better)

Lower Halls - Def  3000 T3 F, 3000 T3 R - send 1000 T5 R wins - send 1650 T4 R wins

Great Hall of Thrain - Def 10,000 T3 F/R/M each  - send 7000 T5 F wins - send 12000 T4 wins